Documentation

Effects

Browse all 76 semantic types registered in the v1 binding catalog. The list remains readable without JavaScript.

Analyzers

  • Level Meter (LevelMeter) — Passes audio through while the host-side EffeTune app can display peak and RMS levels.
  • Oscilloscope (Oscilloscope) — Passes audio through while the host-side EffeTune app can display its waveform.
  • Spectrogram (Spectrogram) — Passes audio through while the host-side EffeTune app can display frequency content over time.
  • Spectrum Analyzer (SpectrumAnalyzer) — Passes audio through while the host-side EffeTune app can display its frequency spectrum.
  • Stereo Meter (StereoMeter) — Passes audio through while the host-side EffeTune app can display stereo level and phase relationships.

Basics

  • Channel Divider (ChannelDivider) — Routes an input channel into selected output channels according to its semantic parameters.
  • DC Offset (DCOffset) — Adds a controllable constant offset to the signal.
  • FIR Crossover (FIRCrossover) — Applies an externally prepared FIR crossover impulse response.
  • Matrix (Matrix) — Mixes input channels into output channels using an explicit routing matrix.
  • Multi Channel Panel (MultiChannelPanel) — Applies per-channel gain, mute, solo, and delay controls to multichannel audio.
  • Mute (Mute) — Silences the selected channels.
  • Polarity Inversion (PolarityInversion) — Inverts the polarity of the selected channels.
  • Stereo Balance (StereoBalance) — Adjusts the relative level of the left and right channels.
  • Volume (Volume) — Applies a precise gain in decibels.

Delay

  • Delay (Delay) — Adds a delayed signal with controllable feedback and mix.
  • Time Alignment (TimeAlignment) — Delays selected channels to align arrival times.

Dynamics

  • Auto Leveler (AutoLeveler) — Adjusts gain gradually toward a configured target level.
  • Brickwall Limiter (BrickwallLimiter) — Restricts peaks to a configured ceiling with look-ahead limiting.
  • Compressor (Compressor) — Reduces dynamic range above a configurable threshold.
  • Expander (Expander) — Increases dynamic contrast below a configurable threshold.
  • Gate (Gate) — Attenuates signals below a configurable threshold.
  • Multiband Compressor (MultibandCompressor) — Applies independent compression to multiple frequency bands.
  • Multiband Expander (MultibandExpander) — Applies independent expansion to multiple frequency bands.
  • Multiband Transient (MultibandTransient) — Shapes transient and sustain energy independently across frequency bands.
  • Power Amp Sag (PowerAmpSag) — Models level-dependent power-supply sag and recovery.
  • Transient Shaper (TransientShaper) — Adjusts attack and sustain without using a fixed threshold.

Equalizers and filters

  • Band Pass Filter (BandPassFilter) — Retains a configurable frequency band while attenuating frequencies outside it.
  • Comb Filter (CombFilter) — Creates regularly spaced spectral notches and peaks with a short delay.
  • Earphone Cable Sim (EarphoneCableSim) — Models the frequency response caused by earphone cable impedance.
  • 15Band GEQ (FifteenBandGEQ) — Provides fifteen fixed-frequency graphic equalizer bands.
  • 15Band PEQ (FifteenBandPEQ) — Provides fifteen configurable parametric equalizer bands.
  • 5Band Dynamic EQ (FiveBandDynamicEQ) — Applies level-dependent equalization in five configurable bands.
  • 5Band FIR PEQ (FiveBandFIRPEQ) — Applies an externally prepared FIR response for five-band equalization.
  • 5Band PEQ (FiveBandPEQ) — Provides five configurable parametric equalizer bands.
  • Group Delay EQ (GroupDelayEQ) — Applies an externally prepared FIR response to adjust group delay.
  • Hi Pass Filter (HiPassFilter) — Attenuates frequencies below a configurable cutoff.
  • Lo Pass Filter (LoPassFilter) — Attenuates frequencies above a configurable cutoff.
  • Loudness Equalizer (LoudnessEqualizer) — Applies level-dependent frequency compensation based on equal-loudness behavior.
  • Narrow Range (NarrowRange) — Restricts audio to a configurable frequency range.
  • Room EQ (RoomEQ) — Applies an externally prepared room-correction impulse response.
  • Tilt EQ (TiltEQ) — Tilts the tonal balance around a configurable pivot frequency.
  • Tone Control (ToneControl) — Adjusts bass, midrange, and treble with broad tone-control curves.

Lo-fi and simulation

  • AM Radio Simulator (AMRadioSimulator) — Models bandwidth, distortion, interference, and noise associated with AM radio.
  • Bit Crusher (BitCrusher) — Reduces amplitude resolution and sample-rate fidelity for digital quantization effects.
  • Digital Error Emulator (DigitalErrorEmulator) — Introduces deterministic seeded digital transmission errors at a controlled rate.
  • DSD64 IMD Simulator (DSD64IMDSimulator) — Models ultrasonic-noise intermodulation artifacts associated with DSD64 playback.
  • FM Radio Simulator (FMRadioSimulator) — Models bandwidth, stereo behavior, distortion, and noise associated with FM radio.
  • Hum Generator (HumGenerator) — Adds power-line hum and harmonics at controlled levels.
  • Noise Blender (NoiseBlender) — Adds a configurable blend of generated noise colors.
  • Simple Jitter (SimpleJitter) — Applies deterministic seeded sampling-time jitter.
  • SW Radio Simulator (SWRadioSimulator) — Models fading, interference, limited bandwidth, and noise associated with shortwave radio.
  • Vinyl Artifacts (VinylArtifacts) — Adds deterministic seeded clicks, crackle, and surface artifacts.
  • Vinyl Simulator (VinylSimulator) — Combines tonal, mechanical, and surface-noise behavior associated with vinyl playback.

Modulation

  • Doppler Distortion (DopplerDistortion) — Modulates delay to model pitch movement caused by changing distance.
  • Pitch Shifter (PitchShifter) — Shifts pitch while retaining the input duration.
  • Tremolo (Tremolo) — Modulates amplitude periodically at a configurable rate and depth.
  • Wow Flutter (WowFlutter) — Applies slow and fast pitch variation associated with imperfect mechanical playback.

Resonators

  • Horn Resonator (HornResonator) — Applies a horn-like resonant response to the input.
  • Horn Resonator Plus (HornResonatorPlus) — Applies an extended multi-mode horn-like resonant response.
  • Modal Resonator (ModalResonator) — Excites configurable resonant modes from the input signal.

Reverb

  • Dattorro Plate Reverb (DattorroPlateReverb) — Creates a plate-style reverberation using a Dattorro-inspired network.
  • FDN Reverb (FDNReverb) — Creates reverberation with a feedback delay network.
  • IR Reverb (IRReverb) — Convolves audio with a caller-supplied impulse response.
  • RS Reverb (RSReverb) — Creates algorithmic reverberation with configurable room and decay behavior.

Saturation

  • Dynamic Saturation (DynamicSaturation) — Applies saturation whose drive responds to the input level.
  • Exciter (Exciter) — Generates controlled high-frequency harmonics to emphasize detail.
  • Hard Clipping (HardClipping) — Limits waveform amplitude abruptly at a configurable threshold.
  • Harmonic Distortion (HarmonicDistortion) — Adds configurable harmonic components derived from the input.
  • Multiband Saturation (MultibandSaturation) — Applies independent saturation to multiple frequency bands.
  • Saturation (Saturation) — Applies smooth nonlinear distortion with controllable drive and mix.
  • Sub Synth (SubSynth) — Derives low-frequency harmonic content from the input signal.

Spatial

  • Crossfeed Filter (CrossfeedFilter) — Feeds a filtered portion of each stereo channel into the opposite channel.
  • MS Matrix (MSMatrix) — Encodes, decodes, or adjusts mid-side stereo components.
  • Multiband Balance (MultibandBalance) — Adjusts left-right balance independently across frequency bands.
  • Stereo Blend (StereoBlend) — Blends stereo channels to adjust width and channel separation.

Others

  • Oscillator (Oscillator) — Generates a periodic test tone without requiring an input signal.